my life after graduate: My Gamer Idol

Sunday, May 07, 2006

My Gamer Idol

Sid Meier (born 1954, in Detroit, USA) is a renowned programmer and designer of some of the most commercially and critically successful computer games of all time. Meier has won several accolades for both his contributions to the computer games industry and for the titles that have gained huge commercial successes. Meier is considered one of the legendary giants of the computer games industry even today.

Games that have been developed by Meier span three decades. Some of the more notable titles are listed below in chronological order.

* Spitfire Ace (1984) - is Sid's first game that he made while playing a major role in the game creation stage.
* NATO Commander (1984)
* Solo Flight (1984)
* Kennedy Approach (1985) - one of the first games to use a software voice synthesizer
* F-15 Strike Eagle (1985) - one of the first combat flight simulators
* Silent Service (1985), a World War II submarine simulation game, and Meier's first foray out of flight sims.
* Sid Meier's Pirates! (1987)
* F-19 Stealth Fighter (1988)
* F-15 Strike Eagle II (1989)
* Covert Action (1990)
* Railroad Tycoon (1990), an economic simulation game, that paints the early development of railroads in the United States and Europe, a time when competition between railroad companies was very fierce
* Civilization (1991), Meier's most successful game to date. It has lived through several versions (see below) and sold over 6 million copies. This game is a turn-based strategy game.
* Pirates! Gold (1993)
* Colonization (1994), a turn-based strategy game themed on the early European colonization of the New World, starting in 1492 and lasting until the age of independence in 1850. To achieve victory in this game, the player must declare independence, and win in a revolutionary war against their mother country in Europe (France, England, The Netherlands, or Spain).
* Civilization II (1996) A remake of Sid Meier's successful Civilization; Brian Reynolds was lead designer on the game.
* Sid Meier's Gettysburg! (1997)
* Sid Meier's Alpha Centauri (1999) Brian Reynolds was lead designer on this adaptation of Civilization to an outer space theme. Alpha Centauri is set in a futuristic setting on an alien world, with ideological factions substituting for civilizations. This is a much more versatile version of Civilization, featuring economics and unique military customization, as well as diplomacy.
* Civilization III (2001), a remake of his classic game with improved rules, graphics and gameplay. This is a turned-based strategy game allowing you to go from the Ancient Times to Modern Times. It features diplomacy much like that of Meier's other game, Alpha Centauri, and also introduces Culture. This installment makes the Civilization series the best selling PC series to date.
* SimGolf (2002), a joint project with the Sim- masters at Maxis
* Sid Meier's Pirates! (2004), a remake of the acclaimed Pirates! game from 1987, updating the graphics and featuring some entirely new gameplay elements and an all new ballroom dancing segment.
* Civilization IV, released October 25, 2005. Civilization IV is the newest game in the Civilization series. A full 3D engine replaces the isometric maps of Civilization II and III. This installment adds the concept of Religion to the game, building upon both the Culture and Diplomacy elements from previous incarnations.
* Sid Meier's Railroads (expected Fall 2006) When Take 2 shut down Poptop and folded it into Firaxis, Meier once again became responsible for the Railroad Tycoon series, and this is billed as the sequel to Railroad Tycoon 3.

Games that I already finished:
1. Civilization II (1996)
2. Civilization III (2001)
3. SimGolf (2002)
4. Sid Meier's Pirates! (2004)
5. Civilization IV

Waiting for:
1. Sid Meier's Railroads (expected Fall 2006)
2. Civ 4 Warloads : Expension Pack

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